Project Overview

The 3D Kitchen Scene project, originally developed in CS 330, serves as the foundation for my capstone enhancements. This code review provides a comprehensive analysis of the existing codebase and outlines planned improvements across three key areas: software design and engineering, algorithms and data structures, and databases.

Existing Functionality

Core Features

  • 3D scene rendering using OpenGL
  • Basic object manipulation (translation, rotation, scaling)
  • Simple lighting and material system
  • Camera controls for scene navigation

Current Architecture

The existing codebase follows a basic object-oriented structure with the following components:

  • Scene management system
  • Object rendering pipeline
  • Basic resource management
  • Simple input handling

Code Analysis

Areas for Improvement

Software Design

  • Limited use of design patterns
  • Monolithic architecture
  • Basic error handling
  • Limited extensibility

Algorithms & Data Structures

  • Linear object traversal
  • Basic collision detection
  • Inefficient resource loading
  • Limited spatial organization

Database Integration

  • No persistence system
  • Limited state management
  • No user data storage
  • Missing data validation

Planned Enhancements

Software Design & Engineering

  • Implement component-based architecture
  • Add scene graph for better object organization
  • Implement resource management system
  • Enhance error handling and logging

Algorithms & Data Structures

  • Implement spatial partitioning with Octree
  • Add resource caching system
  • Optimize scene traversal
  • Enhance collision detection

Database Integration

  • Add SQLite database integration
  • Implement scene persistence
  • Add user management system
  • Implement data validation

Code Review Video